private SpriteBatch batch;
private BitmapFont font;

public void create() {
batch = new SpriteBatch();
font = new BitmapFont();
font.setColor(Color.BLUE);
font.scale(5);
}


I am following the libGDX tutorial and am at the third one.
Android Studio is not able to resolve scale() method of the BitmapFont object in the line "font.scale(5);".
Help!!