A* Algorithm

+1 Kuroodo Ditory · July 15, 2014
Anyone familiar with the A* (A Star) search/pathfinding algorithm?

I'm trying to learn it for a platformer game I'm making using libGDX.

Anyone here have useful links or tips for a beginner on A* and or AI pathfinding in general?

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0 Arend Peter Castelein · July 20, 2014
This is the go to article for A* Pathfinding
http://www.policyalmanac.org/games/aStarTutorial.htm

It's a very good article, explaining the basics very well and even going into more detail about implementing it and where you can go to learn some more advanced stuff.


I've also made some videos about it.
https://www.youtube.com/watch?v=C0qCR18gXdU

It's probably no where near as good at the article but I thought I'd throw it out there anyway. I also plan on making a tutorial showing how to code it in the near future.
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