A very good day guys, its cool to be here, and to you Bucky-You Rock
   I am developing an openGLES20 app. I have done all the necessary imports and extended the class but this is were i am stuck:


class MyGLSurfaceView extends GLSurfaceView {
public MyGLSurfaceView(Context context) {

// set rendering for drawing on the GLSurface
setRenderer(new MyRenderer());

The bolde underlined code have been giving me headache.
i have done all the necessary declaration in the manifest for openGLES20 app,
and double checked the codes.

 Please Help!